I was really busy with exams this week, so this week’s progress isn’t great. However, I fixed some bugs and made some small tweaks along with some preparations for a demo release in the coming weeks. The coolest improvement I made was definitely the panic mode I added to the enemy AI. Now, when a grenade latches on an enemy, the enemy freaks out and starts running in panic, often times into other enemies, creating cool area explosions! You can see that happening in the image below. I also made the grenades behave properly in water, and water splash particles spawn when a grenade hits water. It’s the little things… :)
I played the current levels trough a couple of times this week and started ironing out all the little bugs that I found. My tasklist expanded a lot, but I also got already a lot of bugs fixed. Here’s the usual change list, have a nice week!